After a tremendous amount of in-game roleplay and an out-of-game loop of design, coding, contemplating unexpected ramifications, re-designing, re-coding, we are excited to announce the new ethos system: Morality & Harmony.
This is a titanic and potentially tumultuous change to a very core aspect of the game. It will affect all sorts of RP and game mechanic systems. We will monitor it closely, listen to feedback, and make revisions and fixes as necessary.
Please do not panic if anything seems less than ideal immediately. It may require some adjustment, new RP, or possibly tweaks to design or code.
With that, on to the explanation of the system.
Terminology
Ethos = The sum and total of the morality and harmony of your mortal soul.
Morality = Good and Evil. Also: morals.
Harmony = Order and Chaos. Also: harmonic.
Axis = Either of the two categories, Morality or Harmony.
Primary Axis = Morality or Harmony. The axis of ethos that your character cares about the most.
Disposition = A single choice: Good, Evil, Order, or Chaos. Clans have this.
Acceptable IC ethos descriptors:
Imaginary characters, Foo (good/order) and Bar (evil/chaotic):
IMPORTANT: MORALITY and HARMONY are equally important in the game world. Individual characters choose which axis is most important to THEM, but in the global sense they are equally as important and impactful now.
Do not consider harmony "lesser" than morality simply because it is newer. It is now a bedrock aspect of the game world and your mortal souls.
- Foo's primary axis is morality.
- Foo's primary ethos is good.
- Foo's secondary ethos is order.
- Foo is morality good, harmonic order.
- Foo is good and ordered.
- Bar is evil and chaotic.
- Foo is primary good, secondary order.
- Foo is primary good.
- Foo is secondary order.
- Foo is primary morality.
- Foo is secondary harmonic.
- Foo is good.
- Foo is ordered.
- Bar is chaotic.
Acceptable OOC ethos descriptors:
- Any of the IC descriptors.
- Foo is primary/morality/good.
- Foo is primary/morality/good and secondary/harmony/order.
- Foo is primary/good secondary/order.
How to Choose Your Ethos
Code:+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ Help for axis (General Help) +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ The axis command is used to define your character's morality and harmonic and which of these is the primary driver for your character (your primary axis). To view your axes: axis To set your primary axis: axis primaryTo set your morality: axis morality To set your harmonic: axis harmonic Cooldown: 30 days (separate cooldowns for each option) Cost: 100 orb (or 100 TCs)
Ethos Rules for: Parties
You cannot party with anyone whose primary ethos (good, evil, order, or chaos) conflicts with yours.
If someone is primary/morality/good they cannot party with someone who is primary/morality/evil, but they can party with someone who is secondary/morality/evil and primary/harmony/order or chaos.
If someone is primary/harmony/chaos they cannot party with someone who is primary/harmony/order, but they can party with someone who is secondary/harmony/order and primary/morality/good or evil.
If your primary axis is morality/good, you cannot party with anyone primary/evil. You can party with people who are secondary/evil, but that should only be done in limited cases with sufficient RP justification. You should not routinely party (or borg) with characters that conflict with your primary ethos choice (having a different primary axis is fine).
Any time you party with someone whose primary conflicts with your secondary, there is some measure of concern. That should happen infrequently.
Ethos Rules for: Bloodoaths
Bloodoaths must have the same MORALITY and the same HARMONIC, but they can differ on which one is their primary.
For example:
Character 1: primary morality/evil, secondary harmonic/order
Character 2: primary harmonic/order, secondary morality/evil
These characters can bloodoath.
Ethos Rules for: Marriage
Spouses cannot conflict with each other's primary choice in either axis, but they do not have to have the same primary axis, and they can conflict with each other's secondary axis.
Good/any harmonic can marry Good/any harmonic
Good/any harmonic can marry Any harmonic/good.
Good/any harmonic cannot marry someone who has evil as primary or secondary.
Ethos Rules for: Clans
Clans have a DISPOSITION. This is Good, Evil, Order, or Chaos. They do not have primary or secondary ethos.
A clan's disposition is set by the founder during initial clan formation in the Hall of Clans. If any party members forming the clan violate the disposition of the clan, formation fails.
A clan's disposition may be modified by the founder via the clanmanage command.
Clan members may view the clan's disposition via the clanmanage command.
Members of a clan cannot conflict with the clan's disposition in either their morality or their harmonic. It doesn't matter if the conflict is primary or secondary.
If your clan's disposition is GOOD, then members cannot be primary/evil or secondary/evil. They can be order or chaos.
If your clan's disposition is CHAOS, then members cannot be primary/order or secondary/order. They can be good or evil.
Ethos Rules for: Religions
Religions have some of the most complex ethos rules (depending on your religion).
Primary Axis Requirements
- Vishnu and Set: Must have MORALITY as primary axis.
- Tempest, Loviatar, Gethsemane, and Belphegore: Must have HARMONY as primary axis.
Ethos Choice Requirements
- Vishnu
- Morality: Good
- Harmonic: Clerics/Paladins must be Order. Followers also encouraged.
- Erosia
- Morality: Good
- Harmonic: ---
- Tempest
- Morality: ---
- Harmonic: Order
- Loviatar
- Morality: ---
- Harmonic: Order
- Gethsemane
- Morality: ---
- Harmonic: Chaos
- Belphegore
- Morality: ---
- Harmonic: Chaos
- Set
- Morality: Evil
- Harmonic: Clerics/Paladins must be Order. Followers also encouraged.
- Bast
- Morality: Evil
- Harmonic: ---
- Herastia
- Morality: ---
- Harmonic: ---
- Vivoria
- Morality: ---
- Harmonic: ---
- Calypso
- Morality: ---
- Harmonic: Chaos (Mages, Templars, Psions, & Alchemists allowed to be Order)
- Silvanus
- Morality: --- (lean towards Good, not enforced by code for now)
- Harmonic: ---
- Mortis
- Morality: ---
- Harmonic: ---



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