A couple of different points
1) I can't figure out what upgrading the blacksmith does. I upgraded the blacksmith to level 2 and checked costs before and after. I couldn't see any differences. I don't have many items researched, but it appears as if I should be able to make all of the items once they are unlocked via research. I know that something is wrong with costs displaying correctly, so perhaps that explains my confusion.
2) I think I understand why the asynchronous gameplay doesn't sit so well with me. It's an oatmeal raisin cookie. Oatmeal raisin cookies can be tasty, and I like Oatmeal raisin cookies. However, most people would be unpleasantly surprised if you bit into one after buying a chocolate chip cookie. I went back to the kickstarter web page and it does not mention an idle game style of play. It describes the game as match 3 with tower defense and real time strategy. My suggestions haven't exactly been accepted with open arms, so consider this a theory you can feel free to believe in or not. When you open this game up to the public at large, if you change your game description to include the idle style game play you will have less people upset when they discover it. You have mentioned that you are in contact with many players that have been enjoying that part of the game, so perhaps you would find a whole new untapped market.



