Ah. The sad tale of the PS one and a half.Originally posted by Aristotle
The Dreamcast...
The only reason it failed was Sony's PS2 vaporware marketing tactics.![]()
Twas a love not meant to be.
Ah. The sad tale of the PS one and a half.Originally posted by Aristotle
The Dreamcast...
The only reason it failed was Sony's PS2 vaporware marketing tactics.![]()
Twas a love not meant to be.
I don't know anything about consoles specifically, as I'm not a console gamer, but I do know that a large number of very good technologies have been destroyed (or very nearly destroyed) by vaporware marketing. Microsoft is probably the greatest expert at it, but by no means the only one who pulls this trick. The trouble is that when you convince people to not buy the competitor's product but wait for yours, you create some serious negative feeling when your product doesn't fulfil expectations... but it's too late for the competitor to make a comeback (because content providers are committed to using your format, etc). Bad.Originally posted by Theairoh
Ah. The sad tale of the PS one and a half.
Twas a love not meant to be.
The man who gets angry at the right things and with the right people, and in the right way and at the right time and for the right length of time, is commended. - Aristotle (but not the Aristotle you're thinking of)
The important thing is not to stop questioning. Curiosity has its own reason for existing. - Albert Einstein
Mainly to keep a lid on the world's cat population. - Anon
I pressed the Ctrl key, but I'm still not in control!
The article really didn't give NeoGeo a fair shake. It was a very powerful system for it's time, and despite the article's claims, there were some really good games released for it.Originally posted by Jyn
WTF is NeoGeo?
What made it fail was the same thing that made it great. It used the exact same game cartridges that the NeoGeo arcade games did. This meant that every single NeoGeo game is "arcade perfect". This is a huge deal to hardcore players, particularly amongst the fighting game community. The problem is though, those arcade cartridges cost in the neighbourhood of $500 per game.
Eventually they released a cd based system instead of a cartridge based system. This lead to the games being more competitively priced. However, by the time the cd system was released, the other console manufacturers had caught up and their consoles were just as powerful as the NeoGeo.
The NeoGeo, while it never took off as a home system due to price, lasted quite a long time in the arcades. I think the last NeoGeo arcade title was made in 2004(14 years after the system launched), and it was still compatible with those old NeoGeo home systems.